A Little Bit of Time Management
Returning to the project this week and first on the agenda was planning and setting up some time management.
A whole host of new tasks, a new milestone set for the end of November for all concepts and prototyping to be some where near finished.
Currently the project has a nice distribution between the aspects of development, though as my preference is toward programming it is clear more time is being spent toward that.
Continuing this week on concepts and prototyping, hopefully having a playable character at the end of the week.