Filling the Scene

Today’s efforts have been all about filling the scene with smaller objects to build a sense of detail and realism.

A large part of what will make this experience feel real will be having object s that the player can associate with real world activities.

 

 

 

 

 

 

I’m using my whiteboard kanban board to keep track of what models to create and to keep a sense of progression and as such motivation.

Ollie



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